Follow darksigmastudios
Follow
Following darksigmastudios
Following
Add To Collection
Collection
Comments
Devlog
QRN: Dead Air
←
Return to QRN: Dead Air
Devlog
Showcase
November 30, 2021
by
darksigmastudios
I'm a little behind with actual progress, buuuuuut there's a little showcase of engine features available now. And it doesn't even quite cover all the current features within the game. Also, it runs a...
Continue reading
[Version 1.0.X] - Incoming!
November 03, 2021
by
darksigmastudios
#update
While the screenshots look like not much is different, there is a LOT that is changing for 1.1.0. Namely, I'm using OpenGL, so a solid 20 FPS is upheld. This is much better than the 60 fps dropping to...
Continue reading
Few tweaks and fixes
November 01, 2021
by
darksigmastudios
#tweaks
Updated some of the visuals pertaining to "it" and fixed the janky detection of "it" aswell...
Continue reading
What to expect
October 21, 2021
by
darksigmastudios
I have a few plans for the next major update. Mainly, I'll be using OpenGL shaders for rendering next. I also plan to add in more levels, more... things, on-screen text, and other such stuff. I hope t...
Continue reading